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Archer & Armstrong Vol 1 16

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Quote1 Nooo... they couldn't possibly be Sect, you said -- and those weren't guns in their pockets -- they were just happy to see us! Quote2
--Armstrong


House RulesEdit

AppearancesEdit

Featured Characters:

Supporting Characters:

  • Bethany (escort)

Villains:

Other Characters:

  • Frank Osbourne (casino employee)
  • George (casino employee)
  • Murray (casino employee)

Locations:

Items:


Vehicles:


CreditsEdit

SynopsisEdit

On the run from a pack of heavily armed Sect fanatics, Archer & Armstrong flee to Las Vegas. They check into a casino hotel run by a former Sect member who tries to get Armstrong to eliminate the Sect's leaders. However, when the Sect hit squad goes after Archer, a battle follows in a nearby miniature golf course. At last, they break free and get out of town.[1]

NotesEdit

This article has no additional notes or trivia.

QuotesEdit

Quote1 Nooo... they couldn't possibly be Sect, you said -- and those weren't guns in their pockets -- they were just happy to see us! Quote2
--Armstrong


Quote1 If this is your idea of hospitality -- I'm taking my business to the Mirage! Quote2
--Armstrong


Quote1 Let me guess... you'll track me to the four corners of the Earth, right? Join the crowd! Feel free to look me up. Just be warned... I'm really getting tired of this Sect crap. Piss me off and I'll show you why they call me "the Great Satan." Quote2
--Armstrong


GalleryEdit

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RelatedEdit

ReferencesEdit

This section is for footnotes and citations.
  1. The Valiant Era: A Trading Card History

External linksEdit

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